Does Technology Produce Antisocial Kids?

April 29, 2008 · Posted in citizenship, Teaching 2.0 

There are many times when the reality of a situation seems counterintuitive to an observer. A heavy skier reaches the bottom of a hill more quickly than a lighter skier, even though we think that objects should fall at the same rate or that a heavier object should push down harder on the ground and therefore move more slowly. (Google “terminal velocity” for the answer to that one.)

Similarly, we may intuitively feel that technology inhibits social skills of K-12 students, assuming that students must be interacting less with each other if they are using a computer. However, a pair of recent studies reviewed together in eSchoolNews suggests that, at least in a school setting, the use of technology can increase social skills among young students.

In “Tech Encourages Students’ Social Skills,” researchers X. Christine Wang and Cynthia Carter Ching explain the social upside of technology in a primary classroom setting. The first study, “Social Construction of Computer Experience in a First Grade Classroom: Social Processes and Mediating Artifacts,” examined the social interactions of a group of kindergarten and first grade students around two computers scheduled for their use during the classroom day. The newer, more capable computer was the students’ favorite, being everyone’s first choice for free time. Access to the computer was determined by a sign up sheet, and the rules were fairly simple. “Only two students could use a computer at one time, and a timer was used to limit each student’s time on the computer to only five minutes. Those students not being the first to select computers as their first choice activity had to sign up on a waiting list and do other activities while waiting for their turns.”

Wang and Ching observed that students tended to cluster at the computer and enforce the rules in ways that were fair to everyone. Achieving a common goal–in this case, reaching a higher level on a popular game–was a driving factor in the students’ ability to maintain order and also be successful at the game. The students were learning valuable social skills through having a common goal and a common interest in using the computer.

In the second study, “Digital Photography and Journals in a Kindergarten-First-Grade Classroom: Toward Meaningful Technology Integration in Early Childhood Education,” Wang and Ching observed kindergarten and first graders in the same classroom who were creating photo journals using Apple iPhoto software on an iMac. While students were to work with an adult helper while composing their journals, the researchers noted that other students typically played close to the iMac and interacted frequently with the journalists, often asking questions, supplying tips, or commenting on pictures or journal entries. They also interacted with each other while they were taking pictures of their classroom for their journals.

Wang and Ching feel that these studies provide evidence that students’ social skills can be improved through the thoughtful integration of technology tools.

“…the children are engaged in valuable social construction…of their classroom experience and culture by engaging with well-integrated technologies, such as computers or a digital camera.”

I realize that the scenarios presented by Wang and Ching are a far cry from the image we may hold of a high school student locked in his darkened bedroom late at night playing games and chatting–although these are also social activities of a sort and probably deserve some additional study as well. But studies like these help us realize that there is nothing intrinsically “unsocial” about technology. In some cases, technology can be a strong factor in successful socialization.

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