Random Tools

August 30, 2007 · Posted in Blogging, Teaching 2.0, Tools, Web 2.0 

Today’s post is a collection of tools and resources that have come my way over the past few days.

My Friend Flickr
This excellent article from Edutopia outlines a variety of student-safe uses of Flickr, the online photo sharing site. Amy Standen (author) does an excellent job of pointing out the potential pitfalls of turning students loose in a social networking site and demonstrates that such a resource may be used safely and productively in a school setting. Be sure to check out the links at the end of the article.

Free Flash Cards
Sometimes the old fashioned tools are the best. This is a nice repository of free flash cards on a wide variety of topics including math and science, business, arts, languages, etc. You can create your own flashcards and embed flashcards in your own blog or web page.

SchoolTube
SchoolTube is “a network of students, educators, and industry working together to foster video production and internet publishing in a safe online learning environment.” Modeled after YouTube (and many similar sites), this site publishes teacher-moderated and approved videos submitted by schools. These are not “educational” videos in the typical sense–rather, they are student or teacher produced videos from a variety of genres, including comedies, music videos, school events, careers, ceremonies, and even student council meetings. Great fun and a good option for uploading student productions.

Blogs in Education
A narrated PowerPoint presentation on basic blogging, from how to find a place to blog to why you should consider blogging. It includes a good discussion of the potential “dark side” of placing students in a social networking environment. Highly recommended as an introduction to blogging for those who are new to the concept.

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Comments

One Response to “Random Tools”

  1. MrTeacher on October 3rd, 2007 10:27 am

    One of the better 2.0 tools I have come across on the net is PurposeGames. I have also tried Quia of course but I find the simple setting of PurposeGames beats the competition that I have found so far.

    I have made my own games from maps and I let my students run the games until they reach 100%. It works for me and has certainly made it more fun for them.

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